Alien Breed 3D Special Edition

5 sujets de 1 à 5 (sur un total de 5)

  • fhtagn

      #182062

      Alien Breed 3D Special Edition

      Having caught wind of what other people were up to, Andy (coder behind
      AB3D) has managed to re-write a lot of the original AB3D engine and now
      offers the following features;

      NEW ENGINE FEATURES!

      * Glass Objects (great effect)
      * Transparent textures (for fences etc)
      * Ability to look up and down (Like, for eg, Dark Forces/Descent)

      CHUNKY TO PLANAR SCREEN CONVERSION FOR 030+ BASED AMIGAS!

      * 2 screen resolutions 192×128, 320×256
      * 256 or 64 colours for A3000 compatability!
      * Pixel Ratio options 2:2, 2:1, 1:1
      * Support for Graphics cards such as the Picasso II

      It is planned that we will offer the new code as part of the AB3D SPECIAL
      EDITION PACK that we are now planning (price & availability to be
      confirmed, but this will be shortly after Xmas).

      The pack will also contain the following;

      * Level Editor. Fully documented, INTUITIVE editor to all users
      to define their own levels using existing or completely new graphics.
      * Ability to load in original AB3D levels for inspection, plus
      information in the manual about the levels (maps, design hints)
      * Ability to design and introduce new aliens
      * Ability to enter own mission text
      * Ability to incorporate new sound fx
      * A set of new levels using all new features to test AB3D stalwarts

      ONLY TEAM17 MAKES IT HAPPEN… WATCH OUT FOR MORE NEWS SOON!!!

      Source: http://www.amigareport.com/ar320/news11.html

      Alors, était il fini et non sortis, ou bien remplacé par the Killing Ground ?

      Anonyme

        #182083

        Message supprimé à la demande de son auteur

        Daff

          #182084

          Gibs : fhtagn parle de la version “3D” 🙂

          Tout porte à croire que cette version s’est peu à peu transformée en The Killing Grounds.

           

          AmiDARK

            #182097

            Effectivement, vu que TKG est, je crois, sorti avec l’éditeur de niveaux (si je ne me trompe pas) :p

            fhtagn

              #182105

              Je sais que les éditeurs de niveaux et d’objets/ennemis étaient avec les sources de TKG, qui contiennent également celle Ab3D premier du nom.

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