jeux whdload generique

5 sujets de 31 à 35 (sur un total de 35)

  • Astro68k

    • Messages : 289
    #295879

    Merci Aladin pour ta réponse super rapide, les liens et le taf

    Je vais regarder tout ça

    joenemesys

    • Messages : 2
    #359380

    Heil to the king, baby…

    Good day Aladin,
    first of all a big MERCI for all your work with your different versions of WHDLoad and the sea of games that you’ve already prepared, this opens the road to a lot of possibilities with Amiga games!
    I’d like to ask you something about GenericKick13 if possible, since I’m applying your custom WHDLoad to several games I had already installed but wanted to transform into WHDLoad to use them with emulators like Retropie etc.
    I’ve stumbled upon some old games that, though working with several of your WHDLoad versions, have visualization issues (expecially in the font size) that in my opinion could be solved using your GenericKick13. The problem is that it uses the CUSTOM option that directly points to the exe of the game, while I’d need to make first an assign since various games, once launched, ask for it. But I can’t do this in the startup-sequence since it’s ignored by the slave.
    Hence my question: is there a way to implement some commands like assigns before the exe is read or it would require some programming skill to modify the slave?
    Thanks again for everything, a big ciao from Italy!

    Thor1230

    • Messages : 1113
    #359394

    Joli déterrage de topic ^^

    Génial ton taff Aladin.

    Amiga + CPC + PC = La meme passion !

    Aladin

    • Messages : 1119
    #359410

    Hello and thank you.
    Sorry, but it is not possible to add commands like « assign » in tooltype on the launch icon. Oblige to go through the workbench slaves using a « startup-sequence ». On the other hand if the game is not os2 or os3, therefore os1.x and it fits on a d7, you can use the unofficial d7 1.3 slave. With this solution, there is no more problem of font size. I noticed this problem. There is also the old slave 1.3 disk which manages the multi d7 but which will be limited to whdload 1.31 max.

    You can download my test kick with slave in my amigafrance page:
    https://www.amigafrance.com/forums/topic/whdload-generique/

    Salut et merci.
    Désolé, mais il n’est pas possible de rajouter des commandes comme « assign » en tooltype sur l’icone de lancement. Obliger de passer par les slaves workbench utilisant une « startup-sequence ». Par contre si le jeu n’est pas ks2 ou ks3, donc ks1.x et qu’il tient sur une d7, vous pouvez utiliser le slave d7 ks1.3 non officiel. Avec cette solution, il n’y a plus de problème de taille de font. J’avais remarqué ce problème. Il y a aussi le vieux slave ks1.3 disk qui gère le multi d7 mais qui se limitera a whdload 1.31 maxi.

    joenemesys

    • Messages : 2
    #359411

    Buongiorno Aladin!
    Merci for your kind answer, you’ve opened me some interesting options that I’ll need to dig into, expecially this thing of the d7 that I thought was used only with non dos disks…
    I’ll start to mess up a bit with these new ingredients,
    thanx again for your tips and have a good day!

5 sujets de 31 à 35 (sur un total de 35)

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